The Solitaire Rules

Definitions

There is a game board 9×9 and game cards numbered from 1 to 9 (a deck of 81 cards).

The game board is divided by bold lines into 9 houses (3×3 squares) and by thin lines into rows and columns.

Task

Fill in the entire game board, following the Sudoku Rule:

In one house, row, or column, there cannot be two cards with the same number.

How to play?

Order of moves
  1. Moving cards already placed on the game board, or selecting a new card.
  2. Placing the new card on the board.
  3. Moving previously placed cards on the board, resolving conflict situations, completing the turn, and receiving a new card from the deck.

Card selection

Clicking on a card activates it (the card background is colored). The background of the activated new card in the game turns red, and the background of the activated card placed earlier turns yellow.

Moving a card onto the board and relocating it.

When there is an activated card (its background is colored), clicking on one of the cells on the board moves the card there. You can choose a cell where a card has already been placed – in this case, the cards will exchange places, and the previously placed card will become active.

Conflict situation

  1. You cannot place two cards with the same number in one house. The game will not allow you to do this.
  2. You cannot place two cards with the same number in one row or column. In this case, the color of the number of conflicting cards becomes red. You will not be able to complete the move and receive a new card until there is at least one unresolved conflict situation on the board.

End of turn

After the new card is placed on the board and all conflict situations are resolved, you have the option to press the Next button and receive a new card from the deck.

Conflict resolution

Choose one of the conflicting cards and move it to a new location on the board in such a way that the Sudoku Rule is followed.

You can resolve the conflict yourself or press the Solve button, and then the game will do it for you.

Conflict resolution algorithm
  1. Handle issues as they arise.
  2. Always solve one problem at a time.
  3. Always solve the problem in the simplest way.

Even simpler

Having selected the Logos Associative Card laid out on the field, you have the option to press the All button and let the game lay out the remaining cards by itself.

All you have to do is place the last three cards on the board.

Logos Cards

Logos cards have numbers from 1 to 9 on one side and associative images on the other side:

  1. 27 images of basic storylines.
  2. 27 images of archetypal characters.
  3. 27 images of objects and natural phenomena.

When you select a card placed on the board, you have the option to flip it over by pressing the Back button and examine its image.

By flipping the cards during the game (Storytelling mode), you will be able to reflect on the dynamics of what is happening to you and find the connection between events.

Game Completion

After filling the entire game board with cards, press the Next button. You will receive the text of a chapter from the Book of Changes and the image of one of the Logos Associative Cards related to your layout.

If you simply want to exit the game and start over, you can choose the End game option.